I’m not ready to release it to you yet, but very soon. I wanted to get all the latest additions noted, and then switch back to Jira for a big push to have a playable multiplayer version this month. So here’s the list of what we have added since the last patch:
Features:
- Multiplayer.
- Shift Sound (ding, ding ding, ding ding ding) you must be near a clock to hear it.
- Main menu perspective.
- New Shadow Commander Avatars.
- Local gameplayer save for Avatar (your character follows you).
- Commander flight toggle (fly or walk), speed will eventually depend on tech tree.
- Vacancy Toggle Button (on bridge near captain).
- Sentence logger (subject verb object).
- Stats using the new logger.
- All guest ship models w/ animations (common Animation Blueprint).
- 2000 point tech tree.
- New Innerspace which runs locally allowing you to use the Commander chooser, Hotel/Captain chooser, visit the TechTree and Xenorama.
Fixes:
- Ghost hunter batteries.
- Guest ship navigation is now boring but much lighter, it will do for now.
Todo:
This is a very long list atm. Top priority is to flesh out a build I can give you to play.