Their are 5 different types of rooms in HSH: Action, Bed, Amenity, Random and Debris. Rooms with grey circles require Robots to be activated. Once a room is used it is considered ‘Locked’ and Robots may not leave or enter that room.
Normal Action Rooms require 2 Robots to be activated and award 2 Actions per use. They can be upgraded by renovating them into your Hotel’s inventory and then researching them.
Weakness Action Rooms require 3 Robots to be activated and award 2 Actions per use. They cannot be upgraded. They can be built over by another room.
Upgraded Action Rooms require 1 Robot to be activated and award 3 Actions per use. The Upgraded Research and Renovation Action Rooms also grant a Random Action if Activated.
Random Action Rooms are found underneath Core Action Rooms. Random Action rooms take 2 Robots to activate and give 1 Random Action per use. Random Action Rooms can be built over by other rooms.
Beds are gained and upgraded through Research. Researching an upgraded Bed sells it for 1.
Normal beds require 2 Robots to activate. Upgraded Beds require 1 Robot to activate.
Beds are required by most Guest to be accommodated at a Hotel. If a Guest’s Faction matches that of the bed they will pay an extra Snohe.
Amenities are gained and upgraded through Research. Researching an upgraded Amenity sells it for 1.
Normal Amenities take 2 Robots to Activate. Upgraded Amenities take 1 Robot to Activate.
Guests pay 1 Snohe for Activated Amenities. Guests pay an additional Snohe if the Amenity matches the one on their card.
All Hotels start with 2 rooms blocked by Debris. A Renovation Action can remove Debris form a Hotel and place it in Storage. Researching Debris in storage consumes the Debris and generates 3 Snohe.